In TimeWarriors, lead your army through different eras of history! Start with stone age warriors throwing rocks, then advance to medieval knights, gunpowder units, and futuristic soldiers. Each era has unique units and tactics - cavemen are cheap but weak, while future tech is expensive but devastating. Time your upgrades carefully and adapt your strategy as you face enemies from different time periods!
TimeWarriors delivers a unique twist on the tower defense genre by combining strategic gameplay with a journey through human history. Starting from the primitive Stone Age and advancing through Medieval times, the Industrial Revolution, and into the far future, players must adapt their strategies to each era's unique units and technologies. With over 50 distinct units spanning different time periods, TimeWarriors challenges you to master the art of war across thousands of years of human evolution. The game's CTR of 20% shows its strong appeal to strategy enthusiasts seeking something beyond conventional tower defense.
TimeWarriors operates on an era-progression system where you lead armies through different historical periods. Resources earned from battles allow you to recruit units, upgrade technologies, and advance to the next era. Each era introduces dramatically different unit types - Stone Age relies on numbers and basic attacks, Medieval adds armor and ranged units, Industrial brings gunpowder and machinery, and the Future era unleashes devastating energy weapons. The key strategic element is knowing when to advance eras versus strengthening your current forces.
Cavemen, rock throwers, and club warriors. Cheap and fast to produce but individually weak.
Strategy: Use swarm tactics in early game. Overwhelm enemies with numbers before they can upgrade to stronger units.
Knights, archers, and siege weapons. Balanced between offense and defense with armor mechanics.
Strategy: Focus on archer/knight combos. Archers soften targets while knights finish them off. Siege weapons for enemy bases.
Riflemen, cannons, and early tanks. High damage output but requires resource management.
Strategy: Artillery positioning is crucial. Set up cannons in protected positions and use riflemen as a defensive screen.
Soldiers, helicopters, and tanks. Mobile warfare with combined arms tactics.
Strategy: Air superiority wins battles. Secure helicopter dominance then support with ground forces.
Laser troopers, mechs, and energy weapons. Expensive but devastatingly powerful.
Strategy: Quality over quantity. A single mech can defeat dozens of lower-era units. Save resources for these game-changers.
Don't rush to advance eras - each upgrade costs significant resources. Master the current era before moving forward. Stone Age (Waves 1-5): Build economy with cheap units, avoid casualties. Medieval (Waves 6-15): Establish strong defense, archers are key. Industrial (Waves 16-25): Artillery becomes essential, protect your cannons. Modern (Waves 26-35): Air units change everything, prioritize anti-air. Future (Waves 36+): Ultimate units unlock, but enemies get them too. Balance offense and defense as both sides wield devastating weapons.
Skip intermediate upgrades and rush to the next era. Risky but can catch opponents off-guard with superior units. Best used when you have a resource advantage.
Don't abandon old units entirely. Stone Age swarms can distract while Future mechs deal damage. Cheap units absorb hits for expensive ones.
In early waves, prioritize resource buildings over military. A strong economy in waves 1-10 lets you dominate mid-game with superior numbers and technology.
Focus on 2-3 key units per era rather than spreading upgrades thin. A fully upgraded archer beats three basic archers every time.
Advance when you've maximized key unit upgrades in your current era AND have resources for initial units in the next era. Never advance broke.
Future units are powerful but expensive. Swarm them with cheap units from lower eras to drain their resources, then counter-attack when they can't replace losses.
Medieval era is considered the skill-check era. Master archer positioning and knight timing here, and the principles carry through all later eras.
"Honestly didn't expect much but got hooked for hours lol."
"The tower upgrade system is so satisfying. Best strategy game I've played in a while."
"Graphics are simple but the strategy depth is insane. Totally makes up for it!"
"Pretty addictive ngl, been playing all weekend. Just love how it mixes eras."
"It can get a bit grindy, but figuring out the best troop combos keeps it interesting."